Compose BG + Nc tile + silver roman slvr-1…15.
Romans 1–15 are shared (passport + preview + rank panel all read this JSON).
Use UI surfaces below to place/scale the badge in the preview tile window
(surfaces.preview) — same file drives live placement.
Tuners
Tile + numeral shift save for the current band only. Switch to rank 51+ to tune that offset without changing 1–50.
Icon = the Nc tile (boot / crest). H/V stretch that image only — not the BG plate or roman.
Places the art box inside each live slot. Start with preview (user_data tile),
then reuse / tweak passport & rankPanel. Saved under surfaces.* in the JSON.
Independent axes: H = width only, V = height only. Scale mult still sizes both together first.
| # | h | x | y | w |
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Drag to nudge · B toggles roman vs band shift · Shift+←/→ roman · PgUp/PgDn rank
img/ranks/1c.png … 55c.pngslvr-1.png … slvr-15.png (I–XV)
Same slot aspect as the live PREVIEW TILE badge window. Tune preview surface
(scale / nudge / BG crop) here — Save writes surfaces.preview for the game.
Enlarges this simulated window only (easier to see). Does not change saved scale — use Scale mult above for that.
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